Look at you, you're a genius. A true computer savant. Mom and Dad are mesmerized by your raw computer science skill.

So, if you're here, you probably have already modded your files. Good on ya. Simply dump this stuff in the proper .metas and they should work fine.

CARVARIATIONS.META--------------------------------------------------
Grand Theft Auto V\update\x64\mpchristmas2\dlc.rpf\common\data
INSERT THIS CODE UNDERNEATH <variationData> NEAR THE TOP OF THE FILE
    
    <Item>
     <modelName>ngranger</modelName>
      <colors>
        <Item>
          <indices content="char_array">
            134 
            134 
            156  
            156 
          </indices>
          <liveries>
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134 
            134 
            156  
            156 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
      <Item>
	<modelName>ngranger2</modelName>
        <colors>
        <Item>
          <indices content="char_array">
            134 
            134 
            156  
            156 
          </indices>
          <liveries>
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>
        <Item>
          <indices content="char_array">
            134 
            134 
            156  
            156 
          </indices>
          <liveries>
            <Item value="false" />
            <Item value="true" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
            <Item value="false" />
          </liveries>
        </Item>

PEDS.META--------------------------------------------------
Grand Theft Auto V\update\x64\dlcpacks\mpheist\dlc.rpf\common\data  
INSERT THIS CODE UNDERNEATH  <InitDatas> NEAR THE TOP OF THE FILE
  
   <Item>
      <Name>S_M_M_NPatrol_01</Name>
      <PropsName>S_M_M_NPatrol_01_p</PropsName>
      <ClipDictionaryName>move_m@generic</ClipDictionaryName>
      <BlendShapeFileName>null</BlendShapeFileName>
      <ExpressionSetName>expr_set_ambient_male</ExpressionSetName>
      <ExpressionDictionaryName>null</ExpressionDictionaryName>
      <ExpressionName>null</ExpressionName>
      <Pedtype>COP</Pedtype>
      <MovementClipSet>move_m@tool_belt@a</MovementClipSet>
      <StrafeClipSet>move_strafe@cop</StrafeClipSet>
      <MovementToStrafeClipSet>move_ped_to_strafe</MovementToStrafeClipSet>
      <InjuredStrafeClipSet>move_strafe_injured</InjuredStrafeClipSet>
      <FullBodyDamageClipSet>dam_ko</FullBodyDamageClipSet>
      <AdditiveDamageClipSet>dam_ad</AdditiveDamageClipSet>
      <DefaultGestureClipSet>ANIM_GROUP_GESTURE_M_GENERIC</DefaultGestureClipSet>
      <FacialClipsetGroupName>facial_clipset_group_gen_male</FacialClipsetGroupName>
      <DefaultVisemeClipSet>ANIM_GROUP_VISEMES_M_LO</DefaultVisemeClipSet>
      <SidestepClipSet>CLIP_SET_ID_INVALID</SidestepClipSet>
      <PoseMatcherName>Male</PoseMatcherName>
      <PoseMatcherProneName>Male_prone</PoseMatcherProneName>
      <GetupSetHash>NMBS_SLOW_GETUPS</GetupSetHash>
      <CreatureMetadataName>null</CreatureMetadataName>
      <DecisionMakerName>COP</DecisionMakerName>
      <MotionTaskDataSetName>STANDARD_PED</MotionTaskDataSetName>
      <DefaultTaskDataSetName>STANDARD_PED</DefaultTaskDataSetName>
      <PedCapsuleName>STANDARD_MALE</PedCapsuleName>
      <PedLayoutName />
      <PedComponentSetName />
      <PedComponentClothName />
      <PedIKSettingsName />
      <TaskDataName />
      <IsStreamedGfx value="false" />
      <AmbulanceShouldRespondTo value="true" />
      <CanRideBikeWithNoHelmet value="false" />
      <CanSpawnInCar value="true" />
      <IsHeadBlendPed value="false" />
      <bOnlyBulkyItemVariations value="false" />
      <RelationshipGroup>COP</RelationshipGroup>
      <NavCapabilitiesName>STANDARD_PED</NavCapabilitiesName>
      <PerceptionInfo>DEFAULT_PERCEPTION</PerceptionInfo>
      <DefaultBrawlingStyle>BS_AI</DefaultBrawlingStyle>
      <DefaultUnarmedWeapon>WEAPON_UNARMED</DefaultUnarmedWeapon>
      <Personality>Streamed_Male</Personality>
      <CombatInfo>DEFAULT</CombatInfo>
      <VfxInfoName>VFXPEDINFO_HUMAN_GENERIC</VfxInfoName>
      <AmbientClipsForFlee>FLEE</AmbientClipsForFlee>
      <Radio1>RADIO_GENRE_CLASSIC_ROCK</Radio1>
      <Radio2>RADIO_GENRE_RIGHT_WING_TALK</Radio2>
      <FUpOffset value="0.000000" />
      <RUpOffset value="0.000000" />
      <FFrontOffset value="0.000000" />
      <RFrontOffset value="0.147000" />
      <MinActivationImpulse value="20.000000" />
      <Stubble value="0.000000" />
      <HDDist value="0.000000" />
      <TargetingThreatModifier value="1.000000" />
      <KilledPerceptionRangeModifer value="-1.000000" />
      <Sexiness />
      <Age value="0" />
      <MaxPassengersInCar value="0" />
      <ExternallyDrivenDOFs />
      <PedVoiceGroup>S_M_Y_SWAT_01_R2PVG</PedVoiceGroup>
      <AnimalAudioObject />
      <AbilityType>SAT_NONE</AbilityType>
      <ThermalBehaviour>TB_WARM</ThermalBehaviour>
      <SuperlodType>SLOD_HUMAN</SuperlodType>
      <ScenarioPopStreamingSlot>SCENARIO_POP_STREAMING_NORMAL</ScenarioPopStreamingSlot>
      <DefaultSpawningPreference>DSP_NORMAL</DefaultSpawningPreference>
      <DefaultRemoveRangeMultiplier value="1.000000" />
      <AllowCloseSpawning value="false" />
    </Item>
	<Item>
      <Name>S_M_M_NPatrol_02</Name>
      <PropsName>S_M_M_NPatrol_01_p</PropsName>
      <ClipDictionaryName>move_m@generic</ClipDictionaryName>
      <BlendShapeFileName>null</BlendShapeFileName>
      <ExpressionSetName>expr_set_ambient_male</ExpressionSetName>
      <ExpressionDictionaryName>null</ExpressionDictionaryName>
      <ExpressionName>null</ExpressionName>
      <Pedtype>COP</Pedtype>
      <MovementClipSet>move_m@tool_belt@a</MovementClipSet>
      <StrafeClipSet>move_strafe@cop</StrafeClipSet>
      <MovementToStrafeClipSet>move_ped_to_strafe</MovementToStrafeClipSet>
      <InjuredStrafeClipSet>move_strafe_injured</InjuredStrafeClipSet>
      <FullBodyDamageClipSet>dam_ko</FullBodyDamageClipSet>
      <AdditiveDamageClipSet>dam_ad</AdditiveDamageClipSet>
      <DefaultGestureClipSet>ANIM_GROUP_GESTURE_M_GENERIC</DefaultGestureClipSet>
      <FacialClipsetGroupName>facial_clipset_group_gen_male</FacialClipsetGroupName>
      <DefaultVisemeClipSet>ANIM_GROUP_VISEMES_M_LO</DefaultVisemeClipSet>
      <SidestepClipSet>CLIP_SET_ID_INVALID</SidestepClipSet>
      <PoseMatcherName>Male</PoseMatcherName>
      <PoseMatcherProneName>Male_prone</PoseMatcherProneName>
      <GetupSetHash>NMBS_SLOW_GETUPS</GetupSetHash>
      <CreatureMetadataName>null</CreatureMetadataName>
      <DecisionMakerName>COP</DecisionMakerName>
      <MotionTaskDataSetName>STANDARD_PED</MotionTaskDataSetName>
      <DefaultTaskDataSetName>STANDARD_PED</DefaultTaskDataSetName>
      <PedCapsuleName>STANDARD_MALE</PedCapsuleName>
      <PedLayoutName />
      <PedComponentSetName />
      <PedComponentClothName />
      <PedIKSettingsName />
      <TaskDataName />
      <IsStreamedGfx value="false" />
      <AmbulanceShouldRespondTo value="true" />
      <CanRideBikeWithNoHelmet value="false" />
      <CanSpawnInCar value="true" />
      <IsHeadBlendPed value="false" />
      <bOnlyBulkyItemVariations value="false" />
      <RelationshipGroup>COP</RelationshipGroup>
      <NavCapabilitiesName>STANDARD_PED</NavCapabilitiesName>
      <PerceptionInfo>DEFAULT_PERCEPTION</PerceptionInfo>
      <DefaultBrawlingStyle>BS_AI</DefaultBrawlingStyle>
      <DefaultUnarmedWeapon>WEAPON_UNARMED</DefaultUnarmedWeapon>
      <Personality>Streamed_Male</Personality>
      <CombatInfo>DEFAULT</CombatInfo>
      <VfxInfoName>VFXPEDINFO_HUMAN_GENERIC</VfxInfoName>
      <AmbientClipsForFlee>FLEE</AmbientClipsForFlee>
      <Radio1>RADIO_GENRE_CLASSIC_ROCK</Radio1>
      <Radio2>RADIO_GENRE_RIGHT_WING_TALK</Radio2>
      <FUpOffset value="0.000000" />
      <RUpOffset value="0.000000" />
      <FFrontOffset value="0.000000" />
      <RFrontOffset value="0.147000" />
      <MinActivationImpulse value="20.000000" />
      <Stubble value="0.000000" />
      <HDDist value="0.000000" />
      <TargetingThreatModifier value="1.000000" />
      <KilledPerceptionRangeModifer value="-1.000000" />
      <Sexiness />
      <Age value="0" />
      <MaxPassengersInCar value="0" />
      <ExternallyDrivenDOFs />
      <PedVoiceGroup>S_M_Y_SWAT_01_R2PVG</PedVoiceGroup>
      <AnimalAudioObject />
      <AbilityType>SAT_NONE</AbilityType>
      <ThermalBehaviour>TB_WARM</ThermalBehaviour>
      <SuperlodType>SLOD_HUMAN</SuperlodType>
      <ScenarioPopStreamingSlot>SCENARIO_POP_STREAMING_NORMAL</ScenarioPopStreamingSlot>
      <DefaultSpawningPreference>DSP_NORMAL</DefaultSpawningPreference>
      <DefaultRemoveRangeMultiplier value="1.000000" />
      <AllowCloseSpawning value="false" />
      </Item>
 

VEHICLES.META--------------------------------------------------
Grand Theft Auto V\update\x64\mpchristmas2\dlc.rpf\common\data\levels\gta5
INSERT THIS CODE UNDERNEATH <InitDatas> NEAR THE TOP OF THE FILE

     <Item>
      <modelName>ngranger</modelName>
      <txdName>ngranger</txdName>
      <handlingId>PRANGER</handlingId>
      <gameName>POLICE</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>SHERIFF2</audioNameHash>
      <layout>LAYOUT_RANGER</layout>
      <coverBoundOffsets>PRANGER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.025000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.085000" z="0.003000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.058000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.058000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.260000" z="0.49300" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.156000" y="0.223000" z="0.493000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.156000" y="0.223000" z="0.493000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.148000" z="0.610000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.010000" z="0.070000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.010000" z="0.110000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.268600" />
      <wheelScaleRear value="0.268600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.800000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        35.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.966" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="1" />
      <flags>FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_NPatrol_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_CARBINERIFLE</Item>
        <Item>REWARD_AMMO_CARBINERIFLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_SPEEDO_FRONT_LEFT_LOOKAROUND</Item>
        <Item>RANGER_FRONT_RIGHT</Item>
        <Item>RANGER_PRANGER_REAR_LEFT</Item>
        <Item>RANGER_PRANGER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
    <Item>
      <modelName>ngranger2</modelName>
      <txdName>ngranger2</txdName>
      <handlingId>PRANGER</handlingId>
      <gameName>POLICE</gameName>
      <vehicleMakeName />
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>SHERIFF2</audioNameHash>
      <layout>LAYOUT_RANGER</layout>
      <coverBoundOffsets>PRANGER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND_MID</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.055000" z="-0.025000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.085000" z="0.003000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.058000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.058000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="-0.040000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="-0.015000" y="0.010000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="-0.020000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.260000" z="0.49300" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.425000" />
	  <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.156000" y="0.223000" z="0.493000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.156000" y="0.223000" z="0.493000" />
			<SeatIndex value="3" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.148000" z="0.610000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.010000" z="0.070000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.010000" z="0.110000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_OFFROAD</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.268600" />
      <wheelScaleRear value="0.268600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.800000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        35.000000
        70.000000
        140.000000
        500.000000
        500.000000
      </lodDistances>
      <minSeatHeight value="0.966" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="1" />
      <flags>FLAG_LAW_ENFORCEMENT FLAG_DONT_SPAWN_IN_CARGEN FLAG_IS_OFFROAD_VEHICLE FLAG_HAS_INTERIOR_EXTRAS FLAG_REPORT_CRIME_IF_STANDING_ON</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SUV</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_M_NPatrol_02</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards>
        <Item>REWARD_WEAPON_CARBINERIFLE</Item>
        <Item>REWARD_AMMO_CARBINERIFLE</Item>
        <Item>REWARD_STAT_WEAPON</Item>
      </rewards>
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_SPEEDO_FRONT_LEFT_LOOKAROUND</Item>
        <Item>RANGER_FRONT_RIGHT</Item>
        <Item>RANGER_PRANGER_REAR_LEFT</Item>
        <Item>RANGER_PRANGER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>

VEHICLES.META CONTINUED --------------------------------------------------
INSERT THIS CODE UNDERNEATH <txdRelationships> NEAR THE BOTTOM OF THE FILE
   <Item>
      <parent>vehicles_cav_interior</parent>
      <child>ngranger</child>
    </Item>
   <Item>
      <parent>vehicles_cav_interior</parent>
      <child>ngranger2</child>
    </Item>